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Xamarin iOS Training and Certification

Xamarin iOS Training, Learn Xamarin iOS with Online Practices, in-class Seminars, and Certifications from the list of world-class Xamarin iOS trainers. Below listed Xamarin iOS education partners provide Course Material, Classes Curriculum, Tutorial Videos, Interview Questions, Books, and Tricks. Get experts lectures and tailored practical lessons on Xamarin iOS to improve your skills and Students will benefit with Job Placements and Visa.

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    Learners(Last 6 months)
  • 10+
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Key Highlights

  • Live or virtual instructor-led classes
  • Quality course material provided
  • Become a certified expert on the subject
  • Instant access to reference material
  • Get high-pay jobs offers post-training

Mobile / Web Apps training modules

Certified educators for Xamarin iOS training programs

Educators for Xamarin iOS training programs

About Xamarin iOS training

  • What is XAMARINiOS Training?

    XAMARIN is a software company based out of San Francisco. The company was setup by the makers of Mono for Android, using cross platform implementation of CLI and Microsoft .NET. Using the shared codebase of C#,developers have the liberty of using Xamarian tools to write apps for Android, iOS and Windows platform. XAMARINiOs allows users to create native iOS application, using the same user interface control that is usually used in Objective-C and Xcode. The package includes the power of .NET base, the elegance of C# language and two first class IDE’s.

  • Advantages of XAMARIN iOS Training

    • XAMARIN iOS is programmed, using the flexibility of the C# language which offers users’ the access to Generics, Linq and the Parallel Task Library.
    • This training provides a cross-platform implementation of Microsoft’s .NET framework’s extensive features.
    • The  XAMARIN plug-in for Visual Studio an XAMARIN Studio IDE allows the user to deploy and use all  types of XAMARIN product
    • The best part of XAMARIN iOS is that code be shared with the server which in turns helps to shorten the development cycle.
  • Eligibility Criterion for XAMARINiOS Training

    As a prerequisite for admission into a XAMARIN iOS training program students are required to have a basic understanding of C#/.NET Programming Concepts. An additional knowledge about OS x usage and navigation is an added advantage.

Xamarin iOS syllabus

  • Starting with XAMARIN Studio

    • XAMARIN Studio overview
    • Installing XAMARIN Forms
    • Beginning XAMARIN Trial Development
    • Licensing for compiling and testing XAMARIN Forms Apps
    • Visual Studio plug-in for Building Apps with Forms (only for windows Machines)
  • XAMARIN.iOS and XAMARIN.Android

    •  iOS Application Structure
    •   Android Application Structure
    •   Native Platform features and Architectures
    •   iOS and Android Life Cycle
    •   How do XAMARIN.iOS and XAMARIN.Android Interact and Compile to Native Environments.
    •   Calling native functions and libraries.
    •   Compiling and Running Native Builds.
    •   How do these Native SDKs differ from XAMARINForms.
  • Controls

    • Basic Controls – Editor, Images, Labels
    • TableView Control and ListView Control
    • Custom Controls For each platform
    • Accessing Native Controls via Dependency Service and Dependency Injection
  • Web Services

    •    Web View Control
    •    Accessing Web Services on each platform
  • Platform Tweaks

    • Accessing Native Features of platforms
    • Bluetooth and Wi-Fi Communications
    • Using Compiled Libraries (Subject to Source, target platform and format of library).
    • Using Dependency Services for Platform Specific Libraries.
  • Cross-platform options

    • Shared Projects
    • PCL Solution
  • XAMARIN Forms

    • Introduction to Forms
    • XAMARIN Forms XAML basics
    • Building Controls with XAML and C#
    • Data Binding
    •  Working with Controls
    • Controlling Styles and Custom Controls
  • Database Access

    • The Native Directory Structures
    • Using SQLite with different platforms in PCL
    • Using SQLite with different platforms in Shared Project
    • Accessing Application Folders and Shared Folders
    • Adapting the Code to Platform specific Folder structure
    • Accessing resources from Shared resources
  • Accessing application resources

    • Accessing resources from Android Project
    • Accessing resources from iOS Project
    • Accessing resources from Shared Code Project
  • Wrap Up

    •    Optimizing the Compile Resources and Libraries
    •    Tweaking the compiler settings for Processing
    •    Localization using RESX Resource
    •    Testing and Publishing

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